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Varkas

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  1. Nintendo is pushing system update 5.5.2U to Wii U consoles starting today. [Hidden Content] DO NOT UPDATE. It will most likely kill all homebrew functionality on your system. If your Wii U is connected to the internet, turn your router off before powering your console on, as the update process is automatic. Make sure you've properly set up your console's DNS settings to block update functionality. 1) Go to System Settings 2) Touch connections on the top right, and choose your connection 3) Go to change settings, then scroll to the right 4) Choose DNS and set it to Do not auto obtain 5) Set the DNS based on where you are: America region - Set the primary as 168.235.92.108 and the secondary as 81.4.127.20 Europe region - Set the primary as 81.4.127.20 and the secondary as 168.235.92.108 Which should filter out these domains and block updates (but still allow functionality for Miiverse, etc.): nus.c.shop.nintendowifi.net nus.cdn.c.shop.nintendowifi.net nus.cdn.shop.wii.com nus.cdn.wup.shop.nintendo.net nus.wup.shop.nintendo.net c.shop.nintendowifi.net cbvc.cdn.nintendo.net cbvc.nintendo.net
  2. Varkas

    Looking for info

    I can't quite say why the program is locking up or taking a long time to load, but I can tell you that disc images automatically get converted to .wbfs format when you use Wii Backup Manager to transfer them to disk. Any image that's bigger than 4GB will get split into two .wbfs, preserving the layer break line in the code. That way large images can fit on FAT32 devices.
  3. The stuttering when you are playing the game is because the emulator is compiling the different shaders the game uses to display effects on screen. If you download a precached shader cache for the game (linked in this post) and use that, the emulator won't have to stop and compile them every time a new one shows up, since it is already done for you. As far as anti-aliasing goes, you may be able to force it through the Nvidia Control Panel (Or Catalyst Control Center) for specific programs and games. In Nvidia Control Panel, it's under 3D Settings>Manage 3D Settings>Program Settings. You would then add cemu.exe to that list by browsing to it, then toggle on Antialiasing - Mode: "Override Application Setting", and then adjust the amount under Antialiasing - Settings.
  4. You would overwrite the DLC, as far as I know. I believe the updates are cumulative, as in all the dlc content is together in one package.
  5. You would do the same steps mentioned above (with the title ID of the game you're using) before loading the .wux file in CEMU. You cannot update the .WUD or .WUX files directly, as far as I am aware.
  6. The Legend of Zelda: Breath of the Wild has been playable in CEMU from start to finish for some time now, but you may have noticed than when you launch the game, it's running slower than you might like. Currently, the only way to a get the absolute best experience possible requires just a slight amount of tweaking before you can achieve 30FPS in the open outdoors. No need to worry, because the process is actually fairly simple. If you follow this simple step-by-step, you too will learn how to achieve the maximum performance while playing the game. Before we begin, however, there are a few things you will need. Let us run through a small checklist of what's required to make this happen: [Hidden Content] After downloading all requisite files, you are ready to continue. Firstly, we will enable something called GPUFence hack in CEMU. This feature used to be exclusive to CEMUHook, but it has since been integrated into the emulator by default. To enable GPUFence Hack for BotW, navigate to your CEMU folder, under gameProfiles (e.g. C:\cemu_1.8.0b\gameProfiles). You will see a bunch of .ini files, each one corresponding to a specific Wii U Title. We want to configure the hack only for Breath of the Wild, so we are only looking for one out of a possible three .ini files (depending on your region). Find the .ini file corresponding to your game version and open it in notepad. The .ini you want is either: 00050000101C9300.ini (for JPN) 00050000101C9400.ini (for USA) 00050000101C9500.ini (for EUR) Once it's open, you should see something like this: # TLoZ: Breath of the Wild (USA) [CPU] emulateSinglePrecision = true [Graphics] What we're doing here is making sure the emulator starts with this hack enabled, and we can do that by adding 'disableGPUFence = true' under the graphics section. Like so: # TLoZ: Breath of the Wild (USA) [CPU] emulateSinglePrecision = true [Graphics] disableGPUFence = true Save the file. Now the game will start with this hack enabled, allowing you to reach a more acceptable 30FPS framerate in the open world. Secondly, we will extract CEMUhook (dbghelp.dll) right into the Cemu 1.8.0 directory (where your cemu.exe is located). This enables a few key features in CEMU such as h264 video playback (required for video cutscenes), and also gives you the ability to toggle the GPUFence hack off and on (required since indoor areas such as shrines run at double-speed with the hack.) That's it for this step. Thirdly, (optional but will lessen stuttering as shaders are compiled), we will take the shader cache we downloaded it and extract it to the CEMU under the proper folder: C:\cemu_1.8.*\shaderCache\transferable NOTE: You may have to rename the .bin file depending on what region your game is. You can find this out by running the game in CEMU and looking in the title bar. The filename you want is based on [SaveDir] in the CEMU title bar. Lastly, after the above steps are finished, we can launch Breath of the Wild in CEMU. For best results, it is recommended to set the GPU Buffer Cache Accuracy to Low. You can find this under Options>GPU Buffer Cache Accuracy. You will also notice that under the Options menu is now an option named "GX2SetGPUFence skip (HACK)". It will default to on when you load Breath of the Wild, which is what we want, since the open world runs at about ~15 FPS without it. However, it can be enabled and disabled on the fly as needed (such as in shrines) to ensure the best playability at all times. Congratulations! You are now ready to enjoy the best way to play Breath of the Wild in CEMU.
  7. So you downloaded an update or DLC for a Wii U game to use in CEMU, but you have no idea what to do with all those files. Thankfully, getting everything set up is not that complicated. Updates: First things first: You need to decrypt the update/DLC before you can use it in CEMU. There are many ways to achieve this, but if you already have the update files, the most efficient way is to use a tool such as CDecrypt 1.0b. Once CDecrypt has finished its work, you should be left with three decrypted folders: code, content, meta. Perfect! This content is now in a format that is readable by CEMU, but you're not finished yet. In order for CEMU to recognize and load the content, we need to copy the decrypted content into the CEMU folder under the \mlc01\usr\title\00050000\XXXXXXXX directory. The directory you paste your update folders in must be named to coincide with the Wii U Title ID. You can find these at the Wii U Title Database. Each game has a unique title ID, formatted as such: 00050000-XXXXXXXX. In order to know what your folder must be named, find the game you're looking for in the Wii U Title Database list and use the last 8 digits of the title ID. Here are some examples, using The Legend of Zelda: Breath of the Wild: C:\Cemu 1.8.0\mlc01\usr\title\00050000\101C9300 (for JPN) C:\Cemu 1.8.0\mlc01\usr\title\00050000\101C9400 (for USA) C:\Cemu 1.8.0\mlc01\usr\title\00050000\101C9500 (for EUR) DLC: DLC must be decrypted in the same way as update files. After they are decrypted, you will again be left with 3 decrypted folders: content, code, meta. These DLC files (not updates!) go under an additional folder named "aoc" under the update directory for that title. For example, if you were to install the Language Pack DLC for The Legend of Zelda: Breath of the Wild, you would place the folders under this directory: C:\Cemu 1.8.0\mlc01\usr\title\00050000\101C9300\aoc (for JPN) C:\Cemu 1.8.0\mlc01\usr\title\00050000\101C9400\aoc (for USA) C:\Cemu 1.8.0\mlc01\usr\title\00050000\101C9500\aoc (for EUR) And that's it - launch the game after doing the above and the update and DLC will automatically be applied when the game is loaded.
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