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faith.genesis.raven

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  1. faith.genesis.raven

    [TORRENT] PS4 +1000 Games Collection List [Magnet]

    awesome
  2. These are all the questions that team xecuter answered in various posts on their website So I copied and paste them into one topic May try to make it more organised / neater later Q: How do I re-enter TX boot menu A: Press and hold vol+ and keep holding until you see the TX splash screen Q: How do I access my albums while in SX-OS CFW mode ? A: Hold down L while opening album Q: How do I access HomeBrew ? A: Hold down R while opening album Q: How do I load my backup roms ? A: Simply enter album an select you rom file, all rom files should be placed in the root directory of the console micro SD Q: HomeBrew menu loads but none of my apps are showing, what is wrong ? A: Please try re-format the micro-SD card using a windows machine, we have encountered this issue when using OS-X ex-fat formatted cards. Q: Is SX affected by the dreaded "battery desync" problem? A: As far as we are aware this battery desync problem currently only occurs when running Linux on your Switch. While extensively testing SX OS, including booting SX OS with AutoRCM we have not ran into a single battery desync issue ourselves. SX OS itself isn't based on Linux. We *do* allow people to run Linux (and other payloads) through our "external payload" functionality. This is at your own risk. If we had to give the community a hint as to where to start looking into this "battery desync" problem we'd suggest looking into how the Fuel Gauge IC (MAX17050, I2C1 addr 36) is being used by Nintendo's OS and by Linux. Q: If I boot in OFW mode and play my original purchased game online, am I safe? A: Yes, you are safe to play original games online in OFW mode. Q: Does SX OS plays the original games in CFW mode? A: Yes, it does. Q: If I download eShop games to an SD card, can I also run SX OS on that card? Or do I need separate cards for Nintendo eShop games and SX OS games? A: You can use the same SD card. Q: Can I play my Switch running SX OS while being docked? A: Absolutely. You just need to have it undocked when you power up your Switch to load SX OS. Once done, dock it and play for as long as you don't completely power it off again. Q: I know I'm asking too much and it's early, (sorry) would it be possible to get Bluetooth audio (or even Bluetooth controller) support within the CFW. I know a lot of people would dig that on other forums (including a clean internet browser that has YouTube unblocked) if this is possible? A: If it is doable, we will try. Please read text below about such requests, you are fully entitled to request anything, we will do our best in order of user's most wanted features. Q: Is SX OS compatible with firmware 5.1.0 A: Of course. And as we stated before, it will be compatible with the next updates as well. We are offering a future proof solution. Q: Will the SX OS for people who bought it 'stand alone' be delivered before the SX OS for people who bought SX Pro? A: Not necessarily. SX Pro will be shipped in the days to come to distributors. SX OS will be unlocked a bit after the reviewers get their units (all reviewers receive SX Pro). So depending on the speed of delivery to your distributor and then to you, SX Pro could come before SX OS stand alone. It probably will be very close. Q: Why is there – and + symbols engraved in the SX Pro dongle? Since USB-C devices can be plugged in either way, people are worried if dongle plugged in upside down, the + on left and – on right, and SX label facing down, that the Switch will blew up or get bricked, etc. A: They are here just for cosmetic reasons. The – symbol is also the LED window. Q: Yikes, those are two huge caps in render picture? Is that going to taser my Switch, damage my system, or zap me! A: Super Cap’s actually (super-capacitor), 0.35F 2.7V, given the transport issues with Lithium based batteries SuperCap’s are fast becoming the go to temporary power source. No zapping ( very low voltage ) and we limit the charge current to ~400mA peak for either USB port. Q: Huh, two caps, how do they get 'charged'? Do I have now and then plug my dongle into micro-USB cable to charge it, what happens when it runs out of power? — Why not battery instead? — Does it instead drain my Switch battery, what happens if I leave it plugged in. A: The SuperCap’s are charged from either usb port ( USB-C or Micro USB ). The caps offer approximately 1 week standby time with enough energy left for one boot, or at least 5 successive boots without the opportunity to auto-charge. Charge to 80% is achieved (automatically) within 1-2 seconds of entry into the Nintendo start menu. We are working reducing that considerably … (see above for why not battery). Because we are powered by s-cap’s we have a very power conscious design. Leaving the dongle in the console for more than a minute is pointless but will do no harm in any way to the dongle and drain very little battery ( currently we draw ~25mA but will work on reducing that considerably after ~1-2 minutes charge mode). Q: Can I charge my Switch via dongle? Using just micro-usb cable, removing the need of needing a proper usb-c cable. A: Sadly no, our intent for the micro USB port was for charging the dongle and firmware updates, but might be something we will consider for future hardware revisions, thanks. Q: There been reports of cables, and docks without that bricked the battery charging circuit, are we at risk with SX Pro solution? A: No, simply because we do not support charging. The dongle uses both USB ports only for receiving charge. Q: Is TX coming up with solution for those that leave their Switch always 'docked'? Its nice, that is portable, but some users never go 'portable', they are DOCK only fans, what about them? A: If the demand is there, it is something we can develop. Q: Will Switch data such as savegames and updates be shared between the OFW and SX OS? Or are both systems separated? A: Yes, SX OS and the original Switch OS share savegames and update data. Q: Does SX OS support trimmed XCI files or do they need to remain unaltered? A: Yes, an app like [Hidden Content] is supported. Q: Is it possible to play games from a External Harddrive? Does SX allow us to use an external disk using the docking station or USB-C port? A: This is a possibility in the future, we've added it to our to do list. (thanks to all users for making it already a few pages long Q: Can we expect cheat codes some day? A: Cheats has always been a priority for our us. And we've already started looking into it. It takes a while to make a decent and usable cheat system, your patience will be rewarded! Q: There has been a wave of bans happening lately. Does that confirm we won't be able to play online with SX OS? A: There have indeed been a number of isolated ban incidents happening lately among some homebrew developers. The exact cause of these bans is not known as of yet. We are not aware of any bans due to SX OS usage. But be cautious and use online functionality at your own risk! Q: Can SX products run homebrew software as well? A: The initial release of SX OS will have support for running homebrew software for all firmware versions. In the initial release, launching the homebrew menu can be done by starting the photoviewer application while holding the R button on the Joy-Con. A file called "hbmenu.nro" needs to be on the root of the microSD card and a folder "switch" needs to contain all the homebrew applications. We will naturally continue to improve homebrew support and easy of use in future update. Q: When you put your Switch into Sleep mode, do I need to insert dongle again upon waking up? A: No, you don't. Just resume playing where you left it Q: Is it possible to install Game Updates (and does it requires to be on the latest firmware)? A: Yes, you can install game and system updates. The game updates can be applied following Nintendo's usual rules, which sometimes requires you to be on the latest or a higher firmware than your console's current firmware. Q: If a game runs natively on an OFW x.yy and above, can SX OS run the game even if the console has a lower firmware? A: Currently no. We have added that request to our list of features to look into. Q: Does SX OS supports online gaming? A: SX OS supports playing online. However, we can't guarantee Nintendo is not able to detect you are using SX OS. So playing online is at your own risk. Q: Can I buy one SX Pro and one SX OS license separately, and use the dongle and tool with two switches? A: Yes, you can buy additional SX OS Licenses and use one dongle and tool for all your Switch consoles. Q: Which file format does SX OS support? What about split files? A: We support both FAT32 and exFAT. SX OS will also try to look for split files in the form of "filename.xc0" "filename.xc1" "filename.xc2" and so on to support ROMs larger than 4GB on FAT32. Q: Does SX OS support Emunand? A: Currently it doesn't. This is a feature we can add in the future, but it is low in the priority list because of the small interest to the general public. But because Xecuter SX is also used by advanced users, we will add Emunand support at some point. Q: Can I backup my games with SX OS and create my own game ROMs? A: Currently there's no easy way to backup games with SX OS. We will add support for this in an update. Q: Will you allow the use of different payloads? A: We will allow it. Custom payload can be put on the microsd card. Details will follow. Q: How much space is used up on microSD for SX OS? A: Only 16MB. To clarify, our OS will not alter in any way your microSD game & homebrew capacity. Q: Can I update my Nintendo Switch to the latest firmware? A: Yes, you can. We are compatible with all firmwares and all regions! Q: How are game ROMs launched? What format do they need to be in? A: Games ROMs available right now from release groups are compatible as-is. Copy the XCI files to the root of your Nintendo Switch microSD card so SX OS will be able to find them. Q: How does the tool (jig) and dongle operate? Are they needed everytime you turn on the console? A: If you don't want to make any (software) modifications to your Switch Console, both the Tool (jig) and dongle are needed every boot. SX OS has an optional "AutoRCM" feature that can be installed to your Switch Console such that the jig tool is not needed anymore on boot. Q: How does the AutoRCM feature work? A: The AutoRCM feature makes a tiny modification to your system's on-board storage via software, and from there on you will ONLY need the dongle (and won't have to press the volume key) when booting your console. Please note: With the AutoRCM feature installed, your Switch will only boot up with the SX Pro Dongle inserted or by any other USB-C launching method currently available. Once booted, you can always uninstall AutoRCM through SX OS. Q: Is the license for life and updates included? A: Yes, it is! All updates are free and for the lifetime of your console. Q: Is SX OS tied to my console/dongle? A: Yes. In case of SX Pro the license is tied to your dongle and console. In case of SX Lite the license is tied to your license code and console. Q: Can we play eshop games? A: The current version of SX OS only allows to play cartridge based games. But we're working hard to bring game titles that originate from different distribution media to SX OS as well! It is on our list of features to add in upcoming updates. Q: How will SX OS work? A: The SX OS boot file and licenses can soon be retrieved from our easy to use website that will launch shortly. Simply follow instructions and you will be set up in a few minutes. Q: What do I need if I only buy SX OS? A: We strongly recommend buying SX Pro for the ease of use and safely streamlined procedure. That being said, SX OS standalone can be launched from Windows using TegraRcmGUI (TegraRcmSmash) or from NXLoader on android (with a USB-otg adapter). We offer support & warranty on your devices, please note any issues you face by errors/misuse of other methods will not be covered by our warranty. Q: Will SX Pro work with Switch Linux? A: We will release a method of (chain)loading Linux using your SX Pro dongle soon. Q: Do we need to use the L/R buttons on the Joy-Con to switch game ROMs? A: We are working on a more user-friendly menu that can be launched from the home menu. We already have a working menu prototype that is fully functional but we are still improving it for our audiences. Q: Can SX products run homebrew software as well? A: The initial release of SX OS will not have support yet for running homebrew software for all firmware versions. Currently only the standard method for installing homebrew is supported, which means limited to the specific firmware version 3.0.0. We are in the final stages on adding support for running homebrew software regardless of firmware version and we expect to have this included with one of the first SX OS updates.
  3. faith.genesis.raven

    Xecuter SX OS For The Nintendo Switch Review

    Before I begin my review I would like to thank Team Xecuter for giving me a review copy of their SX OS. Hence this review is specifically for the SX OS which is meant for people who already has a jig / tool and a usb cable etc.... If you don't have those then I recommend you getting the SX PRO instead. Enjoy my review! Honestly I had my doubts about the SX OS but after spending less than 10 minutes with this my doubts were gone. What took me by surprise was that how easy it was to set up and how quick and well it operates. To set it up it was just a matter of going onto the Team Xecuter SX official website then downloading the required files they even have an easy to follow manual which I followed to a T and had no issues what so ever. Once I had everything set up and clicked Inject Payload in a few seconds my switch was into the TX Boot Menu First time using the SX OS you will be greeted with a message telling you it has generated a request license file and that you will need to get a license if you want to play backups (but you can still use homebrew without having it which is a nice touch from the team.) Generating the license was a piece of cake took out my micro sd then into my laptop back onto their website on the top right "ACTIVATE SX OS" then browse select the request license it will then ask for your license key which i copied and pasted then in a few seconds the license automatically downloaded copied that onto the micro sd The next time I injected the payload it booted automatically into the switch home screen To access your backups (in .xci format) they have to be on the root of the micro sd card (I would rather have them in a folder like "games" for example but it only a minor thing and not even a real issue) then go to into album shortcut from the home screen without holding anything and you will see your backups. Again looks good, you see the row of games with their icon images. Alright so click on the icon of a game to load it up and it does that almost instantly then to start playing the game select it from the switch home menu screen and enjoy! All the games which I tried works great like Super Mario Odyssey, Mario & Rabbids Kingdom Battle, Arms & Xenoblade 2. Also trimmed games work by using Destiny1984’s XCI-Cutter which will save a good bit of space here and there which is important considering the prices of micro sd cards especially above 128gb. Team Xecuter so far has been providing fantastic support with regular updates and as of v1.2 cart2 games now work which includes games like mario tennis aces! The unknown is to see how Nintendo will respond there are some people saying they have gotten bans, personally I never go online with any of my consoles that I have modded I rather be safe than sorry. If I do ever go online I would only do so without going into the SX OS and just use my legally bought games. Some things I have not tried yet like homebrew (which you can access by going into the album via the home menu while holding the R button) although it has been mentioned that not all homebrew works yet in the SX OS but they are adding more support with each update. You can always use an external payload in the SX OS then use homebrew via that way instead. Also there is auto rcm which basically bricks your system andkeeps it in rcm so therefore it will eliminate the need of a jig / tool but you will still need something to load your payload with to turn on the system. Personally I have not tried it out yet as right now I do not really feel the need to but I may consider it in the future as 3d printed jigs bought off ebay are not necessarily the best. Overall I am very pleased SX OS, it looks clean performs well and everything feels like top quality which I think it needed to be. SX OS is a great option for those who already have a jig, a usb cable and dont mind using a phone or a laptop etc... to load the payload. I never felt like that I was held back or that it awkward for having the SX OS only and not the SX Pro. I hope that Team Xecuter will keep rocking the switch scene! They certainly have made a great start! Pros + Backups (Yeah! :D) + Professional looking design (everything from the boot menu to the backups menu to their website.) + Ease of use / Easy to set up + Works well (quick and had no crashes so far) + All games that I tried works even including cart 2 type games + Trimmed games work fine + Price (for the first of its kind and something that works well its cheaper than other mods for different systems) cons - no eshop games support at moment - all games (xci) must be on the root of the micro sd card (only a very minor issue though) - possible risk of getting banned ? (but its normal that there's usually or always a risk with a modded console) - must load the payload with an external device every time to use the sx os "For what it is at the important it's perfect but just needs a few more things" If your interested in playing backups then I definitely 100% recommend you getting SX OS if you already have a jig and usb cable but if you dont liked mentioned at the start then get the SX PRO instead Tutorial Video: Review Video:
  4. Source: team-xecuter The day has come! TX are delighted to announce the release of their SX OS, which is now available! They are available from resellers worldwide. A list of trusted distributors can be found: [hide][Hidden Content]] SX OS is a custom firmware that can be used with the SX Pro tool kit (strongly recommended for ease of use and safety) or for advanced users as a stand alone OS. Once you download SX OS from our website, please follow the basic tutorial also available on the same page to install it on your Nintendo Switch. A complete tutorial and advanced manual will be available in the days to come. If you did not purchase a SX Pro or a SX OS license, Team Xecuter still provides FREE homebrew support and loading from a non activated SX OS install. This is a small gift to all 'sceners' who are only interested in homebrew. After all, Team Xecuter also comes from the homebrew scene and after all these years, we are still glad to contribute now and then to this scene who brought us where we are now. To unlock ROMs loading and more advanced functions, you need to purchase a SX Pro – our top selling product – or SX OS license. They are available from resellers worldwide. If you did purchase a SX Pro, then your license is included in your dongle. Simply follow the instructions from our quick tutorial. If you purchased a SX OS license, then once your vendor email it to you, please use it and follow instructions from our quick guide to activate it. OK, we know you are eager to test it out, so we will stop here. SX Pro and SX OS are a year in the making. It required massive team work from all of Team-Xecuter members to reach this V1.0 we believe will be your best purchase on Nintendo Switch. As usual here is a few Q&A for the early SX OS users that have already downloaded our SX OS: Q: How do I re-enter TX boot menu A: Press and hold vol+ and keep holding until you see the TX splash screen Q: How do I access my albums while in SX-OS CFW mode ? A: Hold down L while opening album Q: How do I access HomeBrew ? A: Hold down R while opening album Q: How do I load my backup roms ? A: Simply enter album an select you rom file, all rom files should be placed in the root directory of the console micro SD Q: HomeBrew menu loads but none of my apps are showing, what is wrong ? A: Please try re-format the micro-SD card using a windows machine, we have encountered this issue when using OS-X ex-fat formatted cards. But as usual, it is a work in progress. We received a lot of requests for new features to be added in future updates, and our skilled developers are already working on it even as V1.0 is only being rolled out. We really value your purchase, and we will do our best to bring you the best new updates and features in the years to come. Team Xecuter, Rocking the Switch in 2018 and beyond!
  5. Download SX OS v1.4 from their official website: [hide][Hidden Content]]
  6. In this video I show a very useful pc program for managing nintendo switch backups - How to trim and auto-rename game files tutorial [Hidden Content]
  7. faith.genesis.raven

    Duplex Release Fix For Battlefield 3 PS3

    Duplex have done some great stuff recently by releasing a heck load of psn games and now this truely amazing but hopefully there will be more fixes soon also that someone leaked a fix for uncharted 3 by the way hoping for batman arkham city Download: [Hidden Content]
  8. LATEST REBUG FIRMWARE BUILDS D-REX Cobra 7.1 EDITION – INSTALL ON DEX PS3 SYSTEM REBUG 4.70.1 D-REX EDITION – APR. 2ND 2015 (See below for full D-REX EDITION features) REX Cobra 7.1 EDITION – INSTALL ON CEX PS3 SYSTEM REBUG 4.70.1 REX EDITION – APR. 2ND 2015 (See below for full REX EDITION features) FEATURES FOR REBUG REX/D-REX EDITION FEATURE – Dual LV2 Kernels CEX/DEX (Swap your EID0/LV2 kernel using Rebug Toolbox in seconds) FEATURE – ALL Retail functions available in CEX mode (No need to install different firmware) FEATURE – ALL Debug functions available in DEX mode (No need to install different firmware) FEATURE – FULL ProDG Connectivity in DEX mode (Full Support on both Normal mode and Cobra mode) FEATURE – QA Token compatibility FEATURE – OtherOS++ support enabled (Use Rebug Toolbox to Boot OtherOS with different LV1 patches) FEATURE – Package Manager (Replacement for the standard ‘Install Package Files’ option) INCLUDED – Rebug Toolbox 02.02.04 (Install included Rebug Toolbox or higher for full compatibility) PATCHED – Appldr: LV2 memory hash check is disabled (Memory protection on LV2 is disabled in higher level) PATCHED – LV1: Disable System Integrity Check (Safe to use with mismatched COREOS/SYSCON versions or if PS3 is not QA enabled) PATCHED – LV1: Undocumented function 114 (Allow mapping of protected memory) PATCHED – LV1: Skip all ACL Checks (Needed to allow booting of OtherOS) PATCHED – LV1: Peek and Poke support (Unused LV1 call 182 and 183) PATCHED - LV2: Peek and Poke support (LV2 Syscall 6 and 7) PATCHED - LV2: Peek and Poke support for LV1 (LV2 Syscall 8 and 9) PATCHED - LV2: LV1 CALL System call (LV2 Syscall 10) PATCHED - Recovery: Prevent accidental OFW update while on Recovery mode PATCHED - VSH: Allow Unsigned act.dat and *.rif files PATCHED - VSH: Disable Unlinking/Deleting of act.dat FUN FEATURE – Fake Save Data Owner (Use Game Saves from ANY Owner) FUN FEATURE – Enhanced Remote Play with PC (This unlocks the limitation of working apps/games for remote play with PC ) FUN FEATURE – Lock/Unlock Trophies FUN FEATURE – Cinavia protection fully disabled (Supports optical media/bd iso, AACS must be decrypted) FEATURE – Cobra 7.1 (Disabled by default, Toolbox required to enable) FEATURE – 1.41.38 MOD REBUG EDITION (Full Webman intergration supports both CEX/DEX 4.70) PACKAGE MANAGER Package Manager is a replacement for the standard Install Package Files option under Game in the XMB. It allows for the install and deletion of .pkg files from dev_hdd0/packages, dev_usb/packages and the standard Install Package Files locations. In addition to this, your downloaded PSN content ‘bubbles’ will appear under this option instead of cluttering your Game menu with uninstalled content. USAGE: Navigate to Game in your XMB and click on Package Manager (It will be where Install Package Files usually is). You will find three options. PlayStation®Network Content Manage your downloaded PlayStation®Network Content. Install Package Files INSTALL package files from Storage Devices and your PS3. PS3 Hard Disk (dev_hdd0/packages) Package Folder (dev_usb/packages) Standard Package Location (Standard Install Package Files locations) NOTE: The Install All Packages is only available by pressing the TRIANGLE button when the Standard Package Location option is highlighted because the PS3 will only install ALL packages from the root of a storage device as of the moment. Delete Package Files DELETE package files from Storage Devices and your PS3. PS3 Hard Disk (dev_hdd0/packages) Package Folder (dev_usb/packages) Standard Package Location (Standard Install Package Files locations) DELETING FILES: 1: Highlight the file you would like to delete and press TRIANGLE. The sidebar should appear. 2: Press CROSS on either Unlink or Unlink(Folder) (Both do the same thing for now). REBUG TOOLBOX Rebug Toolbox is application designed to complete the full function of REBUG REX EDITION firmwares. Besides from performing the CEX/DEX EID0 and LV2 Kernel Swapping it is also an FTP server and is packed with a bunch of other useful tools. INSTALL: 1: In the PS3 XMB go to Game menu 2: Select Package Manager 3: Select Install Package Files 4: Select PS3 Hard Disk 5: Select REBUG-TOOLBOX-02.xx.xx.pkg SYSTEM SYSTEM INFORMATION: Displays Firmware version, Toolbox version, IP address, current LV2 Kernel and Target ID type and free HDD space. QUIT: Quits Toolbox and returns you to PS3 XMB. RESTART SYSTEM: Perform either a Full or Soft reboot od the PS3 system. Soft (LV2 Reboot Only) Full (On/Off Cycle) BOOT OTHEROS: Boot OtherOS with either your currently selected LV1 patches or easily apply ALL LV1 patches and boot. Boot (LV1 Patches: Apply All) Boot (LV1 Patches: Use current) TURN OFF SYSTEM: Shut down your PS3. SELECTOR SYSTEM MODE: Switches between NORMAL and REBUG mode NORMAL mode which uses the DEBUG XMB is the default mode after installing Rebug. REBUG mode sets the PS3 to the latest available version spoof (updatable in the future) and allows swapping between RETAIL and DEBUG XMB. XMB OPERATION MODE: This option only works in REBUG mode and lets you select either the RETAIL or DEBUG XMB. ** RETAIL MODE ensures Media Server Connection PERMA-Enabled ** DEBUG MENU TYPE: Gives you the choice of the CEX QA (retail) or DEX (debug) Debug Settings menu. TOGGLE COBRA MODE: COBRA mode is disabled by default, this option can toggle COBRA mode to enable COBRA 7.1 payload on boot [dongless NO DRM feature see below] TOGGLE PS2 EMULATOR: PS2 Emulator files are pre-patched for COBRA MODE due to its multi compatibility with original mode, however, if you want to restore original unpatched PS2 emulators, please download and install “FULL” version of REBUG TOOLBOX 2.02.04, this fixes the issue with PS2 playback while on NON-COBRA mode. TOGGLE WEBMAN This is also disabled by default, however enabling COBRA mode will automatically toggle this webMAN enabled, you can disable this webMAN with this option. LV1 PATCHES A collection of LV1 patches that can be used for better compatibility with some PS3 tools. Any combination of these patches can be applied before booting OtherOS. CEX/DEX (REX EDITION ONLY) SWAP LV2 KERNEL: Swaps between CEX and DEX LV2 Kernel. This option will only work if your Target ID is set to DEX REWRITE TARGET ID IN FLASH: *NEW METHOD SINCE 2.02.02 / 4.65.2* TOOLBOX Can dump your EID ROOT KEY without old eid root key dumper that was used for 3.55 / 4.21 while back, because it has its bulit-in eid root key dumper integrated for both CEX/DEX mode on 4.70 CFW this is universal feature, and toolbox can ensure your conversion done in less than 5 mins top, if you dumped your root key via toolbox’s utility tab, then toolbox will ask you if you’d like to continue flash-less auto conversion. *OLD METHOD SINCE REX 3.55* This option requires you have a valid NOR/NAND dump named correctly on dev_usb000. Use EXPORT FLASH TO FILE function found in the UTILITIES menu to dump your NOR/NAND to dev_usb000 and then use c2d.exe to convert your dump to DEX. Rename your original CEX dump to CEX-FLASH.EID0.NORBIN (16mb) or CEX-FLASH.EID0.NANDBIN (239mb or 256mb) Rename your converted DEX dump to DEX-FLASH.EID0.NORBIN (16mb) or DEX-FLASH.EID0.NANDBIN (239mb or 256mb) Once you have prepared your NOR/NAND dumps place them on a USB device and connect it to dev_usb000. Now that you have your valid dumps named properly and connected to dev_usb000 it is a simple as selecting the option and following the onscreen prompts. Takes less than 10secs once you have your dumps prepared. UTILITIES TOGGLE QA: Enable/Disable QA flag. Enable for easy downgrade and other extra features on all 3.55/4.21/4.30/4.31 CFW. TOGGLE RECOVERY MODE: Enable/Disable Recover Mode flag. When enabled your PS3 will reboot into Recovery Mode. TOGGLE PRODUCT MODE: Enable/Disable Product Mode flag. When enabled your PS3 will reboot into Factory Service Mode. This option is only available for 3.55 CFW for safety reasons. LOAD LV2 KERNEL: Load lv2_kernel.self.[KERNEL_NAME] from USB or /dev_hdd0 BACKUP/RESTORE XREGISTRY: Backup or Restore the PS3 system settings from USB RESIZE VFLASH/NAND REGIONS: Resize VFLASH/NAND Region 5 to allow install of OtherOS. INSTALL PETITBOOT: Install Petitboot to VFLASH/NAND Region 5 from USB. SET GAMEOS BOOT FLAG: Sets the GameOS boot flag. Use this if your PS3 is having trouble booting PS2 titles after running OtherOS or is accidently sending you back to OtherOS when trying to enter recovery mode. CREATE PACKAGES FOLDER ON PS3: Create /dev_hdd0/packages folder or your PS3 to be used with Package Manager. EXPORT HYPERVISOR LV1 MEMORY: Save LV1 memory to dev_usb000 or dev_usb006 or dev_hdd0 if usb is not found. EXPORT GAMEOS LV2 MEMORY: Save LV2 memory to dev_usb000 or dev_usb006 or dev_hdd0 if usb is not found. EXPORT FLASH TO FILE: Backup your current NOR/NAND to file on dev_usb000. Takes about 45secs for NAND DUMP EID ROOT KEY: Dump your eid root key for CEX/DEX or DEX/CEX conversion. CHANGE ACTIVE PS3ID: Spoof IDPS in LV2 memory. Choose from Use EID0 or Use EID5. EID5 will spoof your original CEX IDPS allowing you to connect to PSN if your PS3 is running REBUG REX EDITION firmware in DEX mode. OTHER TOOLBOX FEATURES: L3 changes clock/temperature display L2+R2 enable screensaver START+R2 take a raw rgb screenshot Auto-turn-off if idle for 1 hour Telnet to PS3 ip at port: 8080 FTP access with writable dev_flash mounted as dev_rebug (port: 21, user: anonymous, password: (anything)) Cobra 7.1 What is Cobra 7.XX? Cobra 6.0 and lower was CobraUSB and needed a USB dongle to use its unique features,. This was the first product by the Cobra Team who is now behind the CobraODE. After the Cobra Team launched the first ODE device, Community News Writer STLcardsWS inquired about the future of the CobraUSB device as it seemed to be shelved (unofficially at the time). STLcardsWS according to the Cobra Team Representative Magneto asked if the device could be made open source for the community, since the team had all but moved onto ODE products. That is when Team Cobra gave in and threw a bone to the PS3 Homebrew Community. Shortly, after that time is when we seen the first official source code release of CobraUSB (link of this story). While this proved to be a huge advancement in the PS3 development community it however was a rough release as it contained all the USB security source code also. While developer’s like u$er was able to use parts and makes sense of some of the functions (which helped create PRX Loader, the first plugin system for the PS3)., most developer struggled with the source as it had alot of unnecessary parts included to protect the USB device when the Cobra Devs wanted to keep this system closed sourced. . Several weeks later, the Lead CobraUSB developer (who was not aware of the first release when it happened) released the first Dongle-Less Cobra CFW using Rogero’s 4.46 CFW as a base. The developer also updated Cobra 6.0 to Cobra 7.0 with new features and cleaned the source removing all the security garbage (link to this story). Thus making it a complete release with full instructions and details for scene developers. Since that time we have seen its evolve and added to many CFW’s. Below you can view some of the features that are built into Cobra System with some additional explanations. How to Enable Cobra Features: By default Cobra 7.1 is disabled, to enable the Cobra Features simply access the REBUG Toolbox. INSTALL: 1: On the XMB select Package Manager 2: Select Install Package Files 3: Select PS3 System Storage 4: Select REBUG-TOOLBOX-02.02.04.pkg 5: Access Rebug Toolbox from XMB 6: Scroll to 2nd column Selector, and select 3rd option Toggle Cobra Mode 7: Select Enable, and system will reboot with Cobra now enabled on the CFW. Cobra 7.1 Overview PRX plugins at boot time (sprx) ISO Suppport: PS1/PS2/PS3/PSP/DVD/BluRay (Split ISO support on FAT32 drives) Network Support: PS1/PS3/DVD/BluRay /PKGs (guide) Blu Ray Movie region free functionality webMAN integration, for game rips on NTFS HDD, please use latest prepNTFS 1.10 MOD version to scan/refresh game lists(SW) Consoles NTFS HDD Support (prepNTFS, or multiMAN Required to scan contents) PS2 ISO Support for BC (HW) / non-BC (SW) Consoles Syscall 11 – Cobra lv1 Peek PSNPatch stealth plugin support *ISO rip is required to get 100% support, folder rip won’t be supported due to its ability to disable COBRA’s disc-less feature for folder JB rips* PS3MAPI support, allows you to attach process on both CEX/DEX via its own API app. NPDRM FSELF support (DEX only with debug vsh), allows you to attach process on both npdrm fself and non-drm fself by disabling Kakaroto’s sig patches in VSH. Backup Protection Removal, Add full PS3 Backup support on all multiMAN/webMAN,IRIS manager forks and Managunz. Target Manager 4.20-4.70 fully supported. Prevent OFW updates from Game Discs or mounted Game Rips. ***IMPROVED Stability with DEX mode, the annoying issue with hanging on boot on some old converted DEX models is fixed.*** *PS2 Support on Internal HDD ONLY: dev_hdd0/PS2ISO/ General Cobra Plugin Information Support for plugins at boot time: The number of vsh plugins has been increased from 1 to 7 slots. Slot 0 is reserved for use for iso plugins (netiso.sprx and rawseciso.sprx). Slots 1-6 are for boot plugins. Plugins are loaded in the following way: text file: /dev_hdd0/boot_plugins.txt shall contain a plugin path per line. How to Install a Plugin: Copy plugin_name.sprx to you internal ps3 hdd (ex: /dev_hdd0/). Create or Edit boot_plugins.txt in the root of the hdd (/dev_hd00/boot_plugins.txt) and add a line for the new plugin. Assuming you placed the sprx also in the root of the disk, add: /dev_hdd0/plugin_name.sprx). Add a new line for each plugin. Then Reboot PS3 Console! Cobra 7.1 PS2 Features (4.70 Cobra) PlayStation 2 on NON-BC Consoles Software (SW) Emulation:Support for PS2 ISOs in non BC consoles was removed in Cobra 4.30 (usb), due tops2_softemu missing. It has been re-enabled now by hacking of ps2_netemu. You can use it in the same way as before, just load an ISO and launch from disc icon, Cobra core takes care of rest. No need for encrypted isos,isos patched with limg sectors, etc. Just your normal PS2 isos dumped from discs. However, there is no support for optical discs in ps2_netemu.Note 1: Don’t forget to set the memory cards in XMB, in the old memory card utility for PS/PS2, as ps2_netemu won’t let you assign them in game.Note 2: Please use PS2 ISO / Classic Launcher (non-BC only for wireless sync issue) method to fix the issue with wireless pad sync issue. RAP activation via reactPSN is required PlayStation 2 on BC Consoles Hardware (HW) Emulation: PS3 Models: CECHA, CECHB, CECHC and CECHE Backwards Compatible (BC) Consoles will still use their respetive emulators(ps2_emu, ps2_gxemu), which have much better compatibility and also support optical discs, original or backup. **IMPORTANT INFORMATION** COBRA MODE COBRA mode / webMAN currently disabled by default, if you want to use Cobra 7.1 features, please enable Cobra mode via REBUG TOOLBOX 2.02.04. Previous Cobra CFW users may experience issues with some games due to improved cobra payload that has updated permission patch, in this case. ***Remove old game data and re-install the game if you run into weird issues. Previous Cobra payload still had its old patches that were used for USB Dongle and mmCM, but not anymore, and this fixes the issue with all non-working games with Cobra. non-Cobra users will not have this problem since their data were not corrupted by old cobra payload. PS2 ISO / Classic Launcher (non-BC only for wireless sync issue) With Cobra core, You can play PS2 ISO rips on NON-Backward compatible PS3, however, there has been an annoying wireless sync issue while playing ps2 games, so we designed this work around to fix the issue with wireless pad sync by following method. Couple things are required – multiMAN for PS2 ISO to Classic conversion, not needed if you use PC method – RAP activation for PS2 Launcher, [Link available for download on the bottom] PS2 2P0001-PS2U10000_00-0000111122223333.zip – PS2 Launcher or PS2 Classic Place holder [they both do the same function] 1.Install placeholder and activate the rap file for classic via reactPSN 2. Go to multiman normal mode and click on iso 3. Convert ISO to Classic [iSO.BIN.ENC] 4. Use mm filemanager [mmOS] , look for this path “/dev_hdd0/PS2ISO/<gamename>/” 5. Copy or Move ISO.BIN.ENC to “/dev_hdd0/game/PS2U1000/USRDIR/” 6. Create a flag file named “classic_ps2″ via mmOS [file manager from multiMAN] or, go to XMB and use webMAN “MOD”‘s toggle; press SELECT+L2+/\ 7. Run the game from npdrm legit/placeholder(depending on the option you chose) and maintain one stable sync, this is important to write proper sync data in registry. 8. You can safely close the game, and start mounting PS2 ISO via webMAN (*Back up registry via TOOLBOX is recommended in case of potential sync issue problem occurs, if the sync issue happens in the future, you can restore your sync data via registry restoration) QA SUPPORT QA is supported in all REBUG FIRMWARE. It is good practice to enable QA for a smoother experience on any CFW not just REBUG. OTHEROS++ SUPPORT OtherOS++ is supported by all REBUG REX EDITIONS and will detect your existing OtherOS HDD partition. However none of the REBUG REX EDITIONS have emer_init.self patched (create smaller GameOS partition). We are working on a solution to this from GameOS. In the meantime if you do want to create an OtherOS partition you have two options: 1: Use a 3.55 firmware that already has emer_init.self patched to the size you want. 2: Patch REBUG 3.55.x REX EDITION in PS3MFW Builder If you choose option 2 we highly recommend that you ONLY patch emer_init.self. Also the resulting PUP will only be able to be installed on 3.55 firmware as the spkg_hdr will be mismatched. HOW TO Install & Uninstall REBUG INSTALL: From XMB install REBUG 4.21.x AND HIGHER over any 3.55 OFW/CFW/MFW or the same or lower firmware version CFW with spkg sig check patched or any firmware version CFW with spkg sig check patched and QA enabled. UNINSTALL: From XMB REBUG 4.21.x AND HIGHER can be uninstalled with the same or higher firmware version OFW/CFW/MFW or with REBUG 3.55.x REX EDITION on a QA enabled PS3 or with the ‘999’ DOWNGRADER if QA was NOT enabled. Known Bug(s) *PS2 Pad Sync is currently fixed with PS2 Launcher work around, however small amount of users may have sync issues, in this case, Please use toggle ps2 emulation via Standalone Rebug toolbox pkg with original PS2 emulator files. Download available via link below [REBUG TOOLBOX 2.02.04_FULL] In this case, PS2 ISO compatibility is disabled, due to usage of the original PS2 emu files without Cobra payload. Enjoy ~Codename: REBUG Team. Codename: REBUG New Team Members: ** Joonie ** ** Habib ** ** Abkarino **- Without them this version of Rebug would never exist. These are some very talented developers so please show them the same respect you have shown us over the years. Codename: REBUG would like to thank: graf_chokolo (as always) and The Three Musketeers for the work they have done in the past and (hopefully) future. Big thanks to: naehrwert - For scetool (its elf compression played a big part in 4.21.1) deank - Helping us get the Rebug Toolbox up and running, and Webman aldostools [email protected], haxxxen – Webman MOD 1.41.38 NzV – PS3MAPI Kw – PSNpatch EvilNAT- help with LV1/LV2 reversing Our BIGGEST thanks: flatz - Helping with the OtherOS testing and well… You know what you did.. Rebug Scorpion Artwork: by blastleaf - [email protected] Rebug Customised Font: by @GDcooya LINKS AND MD5 CHECKSUM: LINKS AS OF 04/02/2015 ** Please Do Not Hotlink Or Mirror Our Files ** This includes posting links of our links, we rely on visitors to our site to help offset server costs. [Hidden Content]
  9. sorry just felt like getting my recent ebay experience off my mind so heres what i suppose is like a mini rant a fault with sending stuff on ebay standard non tracked and faults with their case system and customer support so i sold a photo card a few weeks which went to usa then one day out of the blue i had a case against me, i thought what the? i thought it was not too long ago and i never got any message from the buyer prior to the case so it was 3 weeks which to me it should've probably had arrived by now but opening a case is a bit early in my opinion because even though the post aim / delivery estimation date would have been within a week or two but its not guaranteed and officially i saw that it can take up to max 25 working days for it to be delivered but yet when i spoke to ebay customer support they completely ignored that and were actually quite rude to me and only cared about the delivery aim / time estimation what happens if there bad weather delays for customs delay or whatever else? also i contacted the royal mail (post in the uk) [Hidden Content] and there they pretty much said its still a bit early to consider it lost also what i would like to add maybe the buyer is for real that it hadnt arrived. not saying he is lying BUT i responded to case nicely and also sent a message to the user and never responded more than 2 days so I'm pretty much forced to refund him tomorrow because after tomorrow he can turn it into a claim and its already an automatic win where he did not have to wait the full time or delivery or respond to me in the case or messages that to me seems completely broken ebay support said its buyers choice and dont recommend buyers contacting sellers via messages and just open a request.... yeah the customer support contradicted their own official support pages..... also customer support was nowhere on the ball or paying attention said my response was less than 24 hours ago but that was my second message first one was over 48 hours and again was very rude and obnoxious again im not saying hes lying but his actions by 1 opening a case without ever sending me a message and 2 not responding to the case or messages then afterwards for me that stinks to high heavens strange because the user had good amount positive feedback and seems experienced on ebay enough not to do this unless if the buyer knows what hes doing thing is if i had sold the photocard outside of ebay via paypal i wouldve won the paypal dispute but ebay its a different matter i know its important to protect buyers but you need to protect sellers too i sent it non tracked because it was under £10 so it would be near double the price to send it to usa tracked and i had done before with no issues personally for me its not about the money its more the sense of being scammed because if the buyer had responded after opening the case and was nice i wouldve probably refunded and didnt think about it
  10. faith.genesis.raven

    need help Making a new level depot for new super mario bros wii

    i would love to see nsmbw mods make a comeback but things died for a reason people have moved on and sadly dont care, with the likes of super mario maker even though i still feel that theres a place for nsmbw mods since its almost fully customizable whereas other mario games are maybe part more advanced but also more limited and maybe even less user friendly when i made the first haven mod it didnt do well in terms downloads and i was searching for help to finish and polish the mod but never got any help (did have one person who gave me 4 levels and 1 complete one but didnt do anything else or edits etc....) i wish that they were still active because i still play them every so often with family but for people in general thats not the case
  11. *In Progress* Requirements: - Micro SD (32gb recommended) Downloads: Libreelec [Hidden Content] Intro: This Guide will take you through the steps on how to install libreelec on a micro sd This is best way to do so because 1 its safe as its on the micro sd and 2 you still have android on the minix u1 You can install libreelec on a usb but I dont recommend it as the performance at least for me isnt as good as a micro sd Also DO NOT INSTALL to nand as it may damage your system where as if you mess up on your micro sd just format it then use rufus to install a new image Guide - Libreelec Download All the needed files first After downloading the device tree: gxbb_p200_2G_minix_neo_u1.dtb rename it to: dtb.img Download and install rufus (or just run the portable program) Run the program and make sure you select the right external device I recommend having only your micro sd plugged in (dont have other devices plugged in just incase) Under format options in the second box select the image type DD Image then browse for your libreelec image do not change other options then click start and then yes wait until it completes after its done the micro sd card should now be 511mb this is normal because it reserves the rest in another partition for all your libreelec data copy dtb.img to the root of your micro sd card Next iinsert your micro sd card into the minix u1 system make sure its in and turn it on and hold the power button for about 6 seconds It should start you should see a minix screen then a librelec screen first time running it will take longer as it is setting up After you will be in libreelec and you'll go through the first time setup to configure some settings etc... After that your ready to go!!! Updating LibreELEC using Samba Best way to do so (especially windows) is to use samba due to the partition being hidden from windows and by this way you keep the micro sd card in the minix u1 and just need internet and your computer Power on your minix u1 device and computer First we will need to get your minix u1 ip address then we will need to make sure that samba is enabled Username: root Password: libreelec
  12. faith.genesis.raven

    [MEGA] PSP 2 PS3 v2.1.2

    [Hidden Content]
  13. faith.genesis.raven

    SX OS v1.5 Announcement

    source email
  14. faith.genesis.raven

    Get Paid By Viewing Ads

    Here's a new site where you can get some $ by viewing ads By the same people who done adfly [hide][Hidden Content]] *Not sure if everyone can try it out yet because adfly says its in beta test and adfly users are testing it* but try out the link anyways and let me know if it works
  15. faith.genesis.raven

    SX OS v1.4 Announcement

    From their website: Good day, loyal users! While we chip away at many different features for SX OS and additions to our SX hardware family we took a break to prepare an update for SX OS with some exciting new functionality and outstanding bug fixes. Let's have a look at what's new and fixed in this release: Integrated NSP installer With our last update we introduced the possibility of installing eShop NSP titles. However, this relied on using external tools and wasn't very user friendly. In this release we bring our own integrated NSP installer as part of our menu system. This is the neatest and easiest way of installing NSP titles, enjoy! Integrated homebrew launcher Launching homebrew used to be done by launching NX HBMenu by holding R when entering the album. While we kept this possibility (mostly for developers), you can now also launch your favorite homebrew directly from our own menu! IR / motion plus issue fixed A few games (like 1-2-Switch and Resident Evil) were suffering from freezes when enabling the joycon IR camera or motion controls. Allow unsigned NCA People asked us if we could get rid of the NCA integrity checks, so we did! Custom NCA files, modified NCA files and repackaged NCA files should all work fine now. Display SX OS version in menu To better distinguish the different versions of SX OS we introduced a small version number display in our menu. LayeredFS fixes for 4.1.0 There were certain issues with 'LayeredFS' for people on firmware 4.1.0. If you use 'LayeredFS' on that specific firmware there's good news for you: these issues have been identified and fixed! And that's that for this release. We have quite the backlog of feature requests and todo's on our plate, but trust we'll get there! [hide][Hidden Content]]
  16. faith.genesis.raven

    Games not working in library

    Its probably due to imac people have issues with this and even with homebrew etc... But regardless of anything I would always double check the micro sd card with H2testw or anything else can you try formatting the micro sd with windows instead? then transfer games afterwards as usual from imac I would like to try and help more but i dont have a mac so its difficult to offer advise doubt the following below would work but try running this in a terminal (its what fixes homebrew for mac users it probably doesnt affect games but try it just incase) sudo chflags -R arch /Volumes/<SDCARD> I deleted the earlier comments here and I am going to ignore them let it pass but if it happens again warnings will be given
  17. faith.genesis.raven

    Request: them bombs

    this is not the request section I will move this thread into the switch requests please in the future post requests in the right section [Hidden Content]
  18. faith.genesis.raven

    Request HAND OF FATE 2

    this is not the request section I will move this thread into the switch requests please in the future post requests in the right section [Hidden Content]
  19. faith.genesis.raven

    REQUEST Adventure Time Pirates of the Enchiridion XCI

    this is not the request section I will move this thread into the switch requests please in the future post requests in the right section [Hidden Content]
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