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Risteing posted a topic in Switch HomebrewThis is NOT a .NSP installer. Drop everything on the "root:/switch" folder App: dhewm3 port by fgsfds Tested with RajNX 7.5.1 on 5.1.0 Doom 3 + Resurrection of Evil Google Drive 1Ficher issues: this will only run correctly through NSP hbmenu or if you make a standalone NSP out of it (i.e. as a regular app), if you run it through Album hbmenu (i.e. as an applet), it will run out of memory and crash as soon as you try to load any map; in the main menu you can control the cursor with the Right Analog, triggers act as mouse buttons; you can also use the touchscreen to control the main menu; left analog is a little wonky in game after loading, jiggle it for a second and it'll work; multiplayer is borked, selecting it will crash the game; loading and saving times are pretty long; by default, Video Quality (which is essentially texture detail) is set to Medium and shadows are disabled, but you can tweak any settings (except resolution) to your liking, some of which may require a restart; currently only 720p is supported; sometimes after loading a map your gun viewmodel will disappear, this is fixed by going into Options -> Game Options and toggling Show Gun Model off and back on, I have no idea why this happens at all; if you want massive amounts of "atmospheric" reverb on most in-game sounds, you can turn on "EAX4.0 HD" in Options -> System (not sure if it's even supposed to sound like this); Resurrection of Evil use a different .NRO if the game crashes for no apparent reason on startup, probably with a 2011-0301 error, try disabling any extra sysmodules you have loaded (sys-ftpd, xorplay, etc); as usual, if you have exFAT, better quit the game using the "Exit" option in the menu instead of just killing hbmenu. Run with LayerFS enable crash the app on boot